Something isn't right in the city of Arkham. Numerous signs and portents tell that the Ancient Ones and their armies of followers are about to descend upon Arkham and turn the unsuspecting town into a battleground. Only the Card Carrying Members of Arkham Asylum (Guelph Chapter) can defeat the Ancient Onces and save the world.
Every Friday night brave investigators gather at the Gamer's Guild to play out the scenarios that make up the Arkham Horror league.
